HR-XR.
An XR user research project in which participants were asked to play four different XR experiences from different genres while having their body movement and heart rate tracked. The resulting data was then visualised into circular waves and turned into an art piece which overlaid the average of all participants onto laser etched glass perspects with the average heart rate data triggering an LED which illumintated each perspect. This created quite a beautiful effect and a more abstract way of observing/experiencing the data.





