On-Going Live Service App (2023-2025)

VirtualSpeech APP.

Virtualspeech is a training app for professional development that uses E-Learning, Generative AI, Virtual Reality, and Mixed Reality. I was brought on as their UI/UX designer to redesign the app to improve user experience, content organization, and data visualization on all platforms.

CHAPTERS

All Designs, wireframes and in Engine Development including Animations/Assets are created by myself
including Company Videos, Trailer and Company Branded Collateral.

FRONT END.

INTRODUCING THE APP

I started with the app's main menu, which has many e-learning courses that need better organization. My aim was to make it easier for users to find what they want with fewer clicks while keeping a friendly and modern look for the XR platform.

CONCEPTS

When I started at the company, I made the brand guidelines and updated the style and design of the main menu. I developed several concepts and ideas. The initial layout and content were mostly fixed, but I had some leeway with the brand colors. I concentrated on arranging the important content and flow.

[Designed in Figma]

WireframES

After the initial ideas were approved, I quickly started planning the scale, layout, and wireframes for the Unity project. The team discussed much of the content verbally, taking inspiration from the app's earlier structure. This teamwork aimed to ensure a smooth transition while improving user experience and functionality.

[Built in Figma]

ELEMENTS

After the concepts were approved for development, I focused on creating the scaling, layout, and wireframes needed for the Unity project. This step was crucial for starting to build in the editor, ensuring a smooth workflow.

[Built in Unity]

VR HUD/OVERLAYS.

ENVIRONMENTAL PLAYER UI

After completing the main menu, I aimed to improve gameplay and user experience in the practice rooms. Initially, the setup was inflexible, with mixed styles and unclear instructions. My goals were to introduce new branding, organize content better, add user-friendly features, create help guides, enable a movable interface, and present clearer results with improved visuals.

Click Play to See Live ———>

WireframES

The design was updated for a consistent look across the app based on the main menu. Next, we needed to determine the best way to show content, display scores, organize tools, and other key elements. I understood this would take more time, need careful user testing, and involve multiple revisions with our clients.

Browser Adaptaion.

VR IN YOUR BROWSER (WEBGL)

VirtualSpeech offers a 'VR in your browser' option, allowing most of the VR app to run online using 'WebGL.' This needed all existing systems, assets, and user interfaces to be modified for mouse and keyboard use.

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VIRTUALSPEECH - WEB DESIGN